In Chapter 7 ofFinal Fantasy 7 Remake, titled A Trap is Sprung, players will square off against a boss known asAir Buster. However, before fans go toe to toe with this mechanical giant, they will have a chance to dispose of some of Air Buster’s parts inFinal Fantasy 7 Remake, and this guide will shine some light on which of the parts players should choose.
The first thing to know when selecting whichFinal Fantasy 7 RemakeAir Buster parts to get rid of is that this decision will have a direct impact on the difficulty of the forthcoming boss battle. Indeed, the three Air Buster parts inFF7 Remake(AI Programming Cores, Big Bombers, and M Units) are each connected to a different aspect of the foe, and removing them puts limitations on the boss’s specific abilities. Here is how this works:
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With that established, it is recommended that players that would like to slightly decrease the difficulty of thisFinal Fantasy 7 Remakebossdispose of a combination of Airbuster’s AI Programming Cores and Big Bombers. Indeed, limiting Airbuster’s ability to use these powerful attacks can go a long way, and the removal of M Units simply does not impact the battle in a way that justifies expending the keycards.
One final thing to note is that following the boss battle players will receive items based on the Air Buster parts that they disposed of. More specifically, removing AI Programming Cores grants an items that sell for 500Gil, removing Big Bombers grants these missiles as usable items, and removing M Units grants items like Phoenix Downs and Ethers. While these details are unlikely to inform many players' decisions about what Air Buster parts to remove inFinal Fantasy 7 Remake, they are worth knowing none the less.
Final Fantasy 7 Remakeis out now for PS4.
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