[Destructoid’s Japanese correspondent, 50ft. Samurai, takes a look at last week’s“Gaijin”game sales in Japan.]
As reported here onDestructoida couple weeks back,Bionic Commandomanaged to wrangle a surprising 34/40 from the editors ofFamitsu, placing it as the most favorably ranked game of that issue.

For comparison, this is equal to their scores for games likeOboro Muramasa,Street Fighter IV, andStar Ocean IV. It’s also a complete departure from overall media scores for the English-language version of the game. Whatever you may think ofFamitsu’s editorial policies, could the high score translate into increased sales? Could “Rad” Spencer redeem himself in Nippon?
According to Media Create’s numbers for last week’s sales; no he could not.

While the PlayStation 3 version lands at the top of the Gaijin game chart, it only managed to sell a measly 4,378 copies, with the Xbox 360 version selling even less.
To be fair, there were a shit ton of games released last week, and anything besidesWii Sports Resortsold less than 100,000 copies. But considering the game got beat by 12 other new releases, and four of those being text adventures, it’s safe to say that the game resonated about as well with Japanese consumers as it did with Western gamers.







