Since its release,Ghost of Tsushimahas received rave reviews from critics and gamers alike. Evenindustry professionals are praising the final PS4 exclusive.Most recently, theYakuzafranchise’s executive director discussedGhost of Tsushima’s global success and the ways it paid homage and successfully adapted samurai cinema and its Japanese influences for players.

In a Sega Q&A livestream on July 28, Sega’s Toshihiro Nagoshi praised the game. AcknowledgingGhost of Tsushima’sinstant popularity in Japan,Nagoshi claimed that Sucker Punch had “beat” him and Japan in terms of the game’s success.

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While he praised the clear effort that the developers put into researching Japanese culture, Noguchi also wished that Japanese developers could have madeGhost of Tsushima.Although Sucker Punch included some historical anachronisms in the final game, Nagoshi said thatGhost of Tsushimadisproves the Japanese misconception that “Westerners don’t understand things [about Japan].” For example, he pointed to the Kurosawa mode’s faithful imitation of old samurai films' frame rate and other elements of the setting.

Despite his wish that the gamecould have been made in Japan, Nagoshi also argued thatGhost of Tsushimawould likely not be approved by Japanese developersor publishers because it does not follow some of the common Japanese video game tropes. Specifically, he pointed out that Jin Sakai was not a particularly handsome protagonist or as young as some other Japanese heroes.

Jokingly, the director said that developers would question putting funding and time into the game after seeing concept art of “a middle-aged dude.” However, Nagoshi’s praise appears to show how Sucker Punch successfully worked with Japanese consultants to allowGhost of Tsushimato cater to Japanese audiences.

During this portion of the Q&A, Nagoshi also raved aboutGhost of Tsushima’s technical aspects. Outside of using the Guiding Wind’s balance between narrative and gameplay, theYakuzadirector also marveled at the level of graphical detail and Sucker Punch achieved. Specifically, he talked about how impressed he was with the actors' glances and interactions during cutscenes. Hopefully,Ghost of Tsushimawill inspire Japanese developers and encourage more international releases in the video game industry.

Ghost of Tsushimais available now for PlayStation 4.

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