In this behind-the-scenes video, various members of Treyarch speak about why we should care aboutCall of Duty: Black Ops II. And, to be frank, I do find myself starting to care — despite having managed to pass on the last couple of installments in this absurdly successful franchise.
The not-so-distant-future setting plays a large role in that, as does the knowledge that, at some point during the game, your squad decides to travel by way of horses in a war-torn world filled with flying death contraptions more terrifying than those floating orbs inPhantasm.

Speaking of which, the video has a horse in mo-cap garb. As in, a real, living horse, all suited up for motion capture in aCall of Dutygame. Thinking about the logistics required to set up such a thing makes me happy in a bizarre way.








